
Reload Time Mod allows you to scale the time it takes to chamber the next ammo (e.g. Fire Delay Mod allows you to scale the delay between shots. No Recoil disables camera shake on weapon fire Non-player Damage Mod allows you to scale the damage done ships other than yours (not the shield, I could not care less about that). Player Damage Mod allows you to scale the damage done to your ship (not the shield, I could not care less about that). Money your cash balance will be set to this value when smaller, while you are at the mechanic/store. The table includes a single AOB script that should work with most versions out there. Here's a helper table it doesn't contain much but a useful hook and listing of some incipient stuff. Test them and report functionality (if they do anything or not). WhoIsYourDaddy -> works, but can't understand the effect Turbo -> works, but can't understand the effect no, I don't know what "X" command does you will have to find out on your own I should update the post later with what I discoverĬhangeMap -> works figure out the map names.not all of them are guaranteed to do anything I'm listing them cuz I found them in the dump.These translate to UFunctions being executed within the Engine, as you type and execute them in the console. The below are ANX_CheatManager's own console commands. txt files press Numpad / (no, key can't be changed). Why? UE4 destroys and recreates UObjects re-initialization.

What this means is if you transition in-game from one map to another or from main menu to game world and backwards, you need to re-dump them. You will find 2 files there: NamesDump.txt and ObjectsDump.txt.


As far as what you can or can't do with the console, well.

